In shuffleboard, scoring occurs after all the pucks have been played. Players or teams take turns sliding their pucks down a long, narrow table or court, aiming to land them in scoring zones at the opposite end. The scoring zones are typically marked with lines and numbers, indicating different point values.
On a shuffleboard table, the scoring zones are usually divided into three sections: the closest zone is worth 1 point, the middle zone is worth 2 points, and the farthest zone is worth 3 points. Some tables also have a "hanger" zone at the very edge, which can be worth 4 points if a puck hangs over the edge without falling off.
In court shuffleboard, the scoring zones are marked on a triangular scoring area. The tip of the triangle is worth 10 points, the next section is worth 8 points, and the base section is worth 7 points. There is also a "10-off" area where pucks landing there deduct 10 points from the player's score.
Only the pucks that are completely within a scoring zone count for points. If a puck is touching a line, it scores the lower point value. After all pucks are played, the player or team with the puck farthest down the table or court scores points for all their pucks that are ahead of the opponent's farthest puck. The game continues until a player or team reaches a predetermined score, often 15, 21, or 75 points, depending on the rules being followed.